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  2. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker design pattern. Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures ...

  3. List of Code:Breaker characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Code:Breaker...

    Each Code: Breaker adds their own addition to the Code of Hammurabi. Their abilities operate on a limited capacity and will have adverse effects on the body if overused, resulting in a loss of their powers for 24 hours, also called the "Lost Form". It is later revealed that Code: Breakers will eventually die from their own powers.

  4. Neuro-linguistic programming - Wikipedia

    en.wikipedia.org/wiki/Neuro-linguistic_programming

    t. e. Neuro-linguistic programming ( NLP) is a pseudoscientific approach to communication, personal development and psychotherapy, that first appeared in Richard Bandler and John Grinder 's 1975 book The Structure of Magic I. NLP asserts that there is a connection between neurological processes, language and acquired behavioral patterns, and ...

  5. Code:Breaker - Wikipedia

    en.wikipedia.org/wiki/Code:Breaker

    Code:Breaker (stylized as CØDE:BREAKER) is a Japanese manga series written and illustrated by Akimine Kamijyo. It was serialized in Kodansha 's shōnen manga magazine Weekly Shōnen Magazine from June 2008 to July 2013, with its chapters collected in 26 tankōbon volumes. It tells the story of a high school girl named Sakura Sakurakōji who is ...

  6. Anti-pattern - Wikipedia

    en.wikipedia.org/wiki/Anti-pattern

    According to the authors of Design Patterns, there are two key elements to an anti-pattern that distinguish it from a bad habit, bad practice, or bad idea: . The anti-pattern is a commonly-used process, structure or pattern of action that, despite initially appearing to be an appropriate and effective response to a problem, has more bad consequences than good ones.

  7. Cognitive map - Wikipedia

    en.wikipedia.org/wiki/Cognitive_map

    A cognitive map is a spatial representation of the outside world that is kept within the mind, until an actual manifestation (usually, a drawing) of this perceived knowledge is generated, a mental map. Cognitive mapping is the implicit, mental mapping the explicit part of the same process.

  8. Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Huffman_coding

    In computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression.The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and published in the 1952 paper "A Method for the Construction of Minimum-Redundancy Codes".

  9. Cognitive complexity - Wikipedia

    en.wikipedia.org/wiki/Cognitive_complexity

    Cognitive complexity is a psychological characteristic or psychological variable that indicates how complex or simple is the frame and perceptual skill of a person. A person who is measured high on cognitive complexity tends to perceive nuances and subtle differences while a person with a lower measure, indicating a less complex cognitive ...