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In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 ...
Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point . A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...
The IEEE Standard for Floating-Point Arithmetic ( IEEE 754) is a technical standard for floating-point arithmetic established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and portably.
In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural ...
Two's complement is the most common method of representing signed (positive, negative, and zero) integers on computers, and more generally, fixed point binary values. Two's complement uses the binary digit with the greatest value as the sign to indicate whether the binary number is positive or negative; when the most significant bit is 1 the number is signed as negative and when the most ...
Double dabble. In computer science, the double dabble algorithm is used to convert binary numbers into binary-coded decimal (BCD) notation. [1] [2] It is also known as the shift-and-add -3 algorithm, and can be implemented using a small number of gates in computer hardware, but at the expense of high latency. [3]
Each of these number systems is a positional system, but while decimal weights are powers of 10, the octal weights are powers of 8 and the hexadecimal weights are powers of 16. To convert from hexadecimal or octal to decimal, for each digit one multiplies the value of the digit by the value of its position and then adds the results. For example:
Usage. Use: {{Hexadecimal|x}} where x is the decimal number to be converted to a hexadecimal. Decimals and fractions will be rounded down. The number is, by default, formatted with a final subscript 16 to display the base. An optional second parameter of |hex will replace the base with "hex". To opt out of the subscript, use a second parameter ...