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  2. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming. Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...

  4. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    In the C++ programming language, a copy constructor is a special constructor for creating a new object as a copy of an existing object. Copy constructors are the standard way of copying objects in C++, as opposed to cloning, and have C++-specific nuances. The first argument of such a constructor is a reference to an object of the same type as ...

  5. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write. Copy-on-write ( COW ), sometimes referred to as implicit sharing [1] or shadowing, [2] is a resource-management technique used in computer programming to efficiently implement a "duplicate" or "copy" operation on modifiable resources [3] (most commonly memory pages, storage sectors, files, and data structures).

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes can produce objects of the same (abstract) type (depending on type system). For example, the type (interface) Stack might be implemented by SmallStack that ...

  7. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    Object copying. In object-oriented programming, object copying is the act of creating and initializing a new object based on an existing object's state. The various ways to implement copy have implications that a programmer needs to understand in order to write a computer program that is correct and performant.

  8. Programming language - Wikipedia

    en.wikipedia.org/wiki/Programming_language

    Programming language. The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!". A programming language is a system of notation for writing computer programs.

  9. Don’t Believe Anyone Who Tells You Learning To Code Is Easy

    techcrunch.com/2014/05/24/dont-believe-anyone...

    Start a new project. [Despair] Repeat steps 1 through 6. I’m a big fan of tutorials. During this process, I made an app for collecting the best tutorials recommended by programmers who’ve used ...

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