Search results
Results from the Tech24 Deals Content Network
Hot Pursuit allows players to control police vehicles and participate in high-speed pursuits, a feature absent from the series since 2002.. Hot Pursuit goes back to the Need for Speed series' roots and takes on the gameplay style of earlier Need for Speed III: Hot Pursuit and Need for Speed: Hot Pursuit 2 titles in the Need for Speed franchise with exotic cars and high-speed police chases.
Classic Controllers can only be used in multiplayer games involving 5–8 players, with four players using Wii Remotes and other players using external controllers connected to them. [160][170] FAST - Racing League. [160][171] Final Fantasy IV: The After Years. [160][172] Final Fantasy Crystal Chronicles: My Life as a King.
Single-player, multiplayer. Need for Speed is a 2015 online racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4 and Xbox One in November 2015, while a Windows version released in March 2016. It is the twenty-second Need for Speed installment, and serves as a reboot of the franchise.
The Epic Games Store's Mega Sale is back, and so is the Epic Coupon. For those who need a refresher on how the system works, here it is. Each time you buy a single game that costs $15 or more ...
Single-player, multiplayer. Need for Speed: High Stakes[ a] is a 1999 racing video game developed by EA Canada and EA Seattle and published by Electronic Arts for the PlayStation and Microsoft Windows. It is the fourth game in the Need for Speed series and a follow-up to Need for Speed III: Hot Pursuit. The game features more realistic elements ...
EA's preparing a new pack of cars for your virtual garage in Need for Speed: Shift. On December 1st, Xbox 360 owners worldwide will be given five classic rides to race around in, free of charge ...
Cars. (video game) Cars is a 2006 adventure racing game published by THQ. The game is based on the 2006 film of the same name. It was released for the PlayStation 2, GameCube, Xbox, Microsoft Windows, Game Boy Advance, Nintendo DS, and PlayStation Portable in June 2006, with versions for the Xbox 360 and Wii released later that year.
A "core group" will continue to work on Need for Speed. Engadget. Login. ... took DICE several months to fix some of the core issues before the game's first ... a discrete GPU for cars, the Arc ...