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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  3. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker. Game-Maker (aka RSD Game-Maker) is an MS-DOS -based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1] Game-Maker also was sold under various names by licensed ...

  4. Google’s latest Doodle lets you create your own mini arcade game

    techcrunch.com/2022/12/01/googles-latest-doodle...

    Today’s Google Doodle lets you make, play and share your own mini arcade game to honor the memory of videogame pioneer Jerry Lawson.Lawson led the team that developed the first home video gaming ...

  5. The Games Maker - Wikipedia

    en.wikipedia.org/wiki/The_Games_Maker

    The Games Maker (Spanish: El inventor de juegos) is a 2014 Argentine-Canadian family adventure film co-written and directed by Juan Pablo Buscarini and starring David Mazouz, Joseph Fiennes, Megan Charpentier, Tom Cavanagh and Ed Asner.

  6. Opera now has a game engine to go with its gamer-focused browser

    www.engadget.com/opera-buys-gamemaker-studio-2...

    Opera has bought the company for a simple reason: Opera GX. The gamer-focused web browser was launched in early access back in June 2019. Its headline feature is a slide-out control panel that ...

  7. How to make a game in an hour, no experience required - Engadget

    www.engadget.com/2015-01-23-how-to-make-a-game...

    For many, game development seems like an unreachable dream. We envision a world where we can come up with an idea, hunch over a laptop, bang out some code and – voila – video game. Tom Francis ...

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