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The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...
Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...
2004 – The Nintendo DS is launched and World of Warcraft redefines MMORPGs. San Andreas, Fable, Far Cry, Katamari Damacy, Half-Life 2 and Halo 2 all debut. 2005 – The Xbox 360 is released, along with God of War, Guild Wars and Shadow of the Colossus. Guitar Hero triggers a wave of musical rhythm games.
The Early Years. The first recognized example of a game machine was unveiled by Dr. Edward Uhler Condon at the New York World’s Fair in 1940. The game, based on the ancient mathematical game of ...
The early history of video games, therefore, covers the period of time between the first interactive electronic game with an electronic display in 1947, the first true video games in the early 1950s, and the rise of early arcade video games in the 1970s ( Pong and the beginning of the first generation of video game consoles with the Magnavox ...
The history of video game consoles, both home and handheld, began in the 1970s. The first console that played games on a television set was the 1972 Magnavox Odyssey, first conceived by Ralph H. Baer in 1966. Handheld consoles originated from electro-mechanical games that used mechanical controls and light-emitting diodes (LED) as visual ...
The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.
This is a list of noteworthy gaming conventions [nb 1] from around the world. This list is sectioned by location, and each gaming convention includes the dates during which it is typically held. Dates listed are approximate or traditional time periods for each convention.