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In arithmetic and computer programming, the extended Euclidean algorithm is an extension to the Euclidean algorithm, and computes, in addition to the greatest common divisor (gcd) of integers a and b, also the coefficients of Bézout's identity, which are integers x and y such that. This is a certifying algorithm, because the gcd is the only ...
Length extension attack. In cryptography and computer security, a length extension attack is a type of attack where an attacker can use Hash ( message1) and the length of message1 to calculate Hash ( message1 ‖ message2) for an attacker-controlled message2, without needing to know the content of message1. This is problematic when the hash is ...
Decorator pattern. In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other instances of the same class. [ 1] The decorator pattern is often useful for adhering to the Single Responsibility Principle, as it allows ...
Sign extension. Sign extension (sometimes abbreviated as sext, particularly in mnemonics) is the operation, in computer arithmetic, of increasing the number of bits of a binary number while preserving the number's sign (positive/negative) and value. This is done by appending digits to the most significant side of the number, following a ...
Method overriding. Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes. In addition to providing data-driven algorithm-determined parameters across virtual network ...
Extension method. In object-oriented computer programming, an extension method is a method added to an object after the original object was compiled. The modified object is often a class, a prototype or a type. Extension methods are features of some object-oriented programming languages. There is no syntactic difference between calling an ...
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance ), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a ...
NumPy. NumPy (pronounced / ˈnʌmpaɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [ 3] The predecessor of NumPy, Numeric, was originally created by Jim Hugunin with ...