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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Objects are instances of a class. Object-oriented programming ( OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties ), and code in the form of procedures (often known as methods ). In OOP, computer programs are designed by making ...

  3. Object-based language - Wikipedia

    en.wikipedia.org/wiki/Object-based_language

    Object-oriented languages support all of the features of object-oriented programming (OOP): abstraction, encapsulation, inheritance, polymorphism: Object-based languages support a subset of the features of OOP, such as polymorphism or inheritance. [citation needed] Examples: C++, C#, Java, etc. Examples: Visual Basic (pre-.NET) [citation needed]

  4. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    In computer science, an object is a programming element that has state, has associated operations and is accessed via an identifier . Object is a categorization into which many programming concepts fall. For example, an object can be a programming language variable, data structure, function, or method. In object-oriented programming (OOP), an ...

  5. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance ), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a ...

  6. List of object-oriented programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_object-oriented...

    This is a list of notable programming languages with object-oriented programming (OOP) features, which are also listed in Category:Object-oriented programming languages. Note that, in some contexts, the definition of an "object-oriented programming language" is not exactly the same as that of a "programming language with object-oriented features".

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...

  8. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming ). The most popular and developed model of OOP is a class-based model, instead of an ...

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with an particular object or with all objects of that class.