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  2. Live for Speed - Wikipedia

    en.wikipedia.org/wiki/Live_for_Speed

    Live for Speed. Live for Speed ( LFS) is a racing simulator developed by a three-person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars.

  3. Self-driving car - Wikipedia

    en.wikipedia.org/wiki/Self-driving_car

    A self-driving car, also known as an autonomous car ( AC ), driverless car, robotaxi, robotic car or robo-car, [ 1][ 2][ 3] is a car that is capable of operating with reduced or no human input. [ 4][ 5] Self-driving cars are responsible for all driving activities, such as perceiving the environment, monitoring important systems, and controlling ...

  4. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. AOL Mail

    mail.aol.com

    You can find instant answers on our AOL Mail help page. Should you need additional assistance we have experts available around the clock at 800-730-2563.

  7. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    Release. May 29, 2015. ( early access) Genre (s) Vehicle simulation. Mode (s) Single-player. BeamNG.drive is a vehicle simulation game developed and published by Bremen -based video game developer BeamNG GmbH. The game features soft-body physics to simulate realistic handling and damage to vehicles.

  8. Parallel parking problem - Wikipedia

    en.wikipedia.org/wiki/Parallel_parking_problem

    The parallel parking problem is a motion planning problem in control theory and mechanics to determine the path a car must take to parallel park into a parking space. The front wheels of a car are permitted to turn, but the rear wheels must stay aligned. When a car is initially adjacent to a parking space, to move into the space it would need ...

  9. How Google's self-driving car project accidentally spawned ...

    techcrunch.com/2021/08/16/nuro-ec1-origin

    In the spring of 2016, Dave Ferguson and Jiajun Zhu were teammates on Google’s self-driving car effort. Ferguson was directing the project’s computer vision, machine learning and behavior ...

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