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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping[ 1][ 2][ 3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color .

  3. The best student discounts we found for 2024 - Engadget

    www.engadget.com/best-student-discounts...

    Peacock's student discount gives you one year of access for $2 per month, which comes out to only $24 for the year. That's $4 less than the standard rate and a great offer if you like to binge ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  5. GitHub Partners With DigitalOcean, Unreal Engine, Others To ...

    techcrunch.com/2014/10/07/github-partners-with...

    GitHub, DigitalOcean, DNSimple, SendGrid, Stripe Unreal Engine and others are launching the GitHub Student Developer Pack to give students free access to their tools.

  6. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  7. Hacks turn Square's reader into a card-stealing ... - Engadget

    www.engadget.com/2015-08-03-square-reader-card...

    Updated Mon, Aug 3, 2015, 8:58 PM · 2 min read 0 As helpful as a Square Reader may be for purchases at trendy stores, you'll want to watch out -- in the right circumstances, they can also be used ...

  8. Easy-to-use mods brought me back to ‘Freespace 2’ - Engadget

    www.engadget.com/2020-03-04-freespace-2-knossos...

    First, you'll need a retail copy of Freespace 2 ($10 on GOG and Steam). And for newcomers, the original campaigns are available with updated graphics and they're still amazing.

  9. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    DirectX High-Level Shader Language. The High-Level Shading Language (HLSL) is a C-style shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language.