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In its first incarnation, the interview practice mode only provided developers with examples of interview questions that they could then use to study for an upcoming interview. Now, the experience ...
LeetCode is an online platform for coding interview preparation. The service provides coding and algorithmic problems intended for users to practice coding. LeetCode has gained popularity among job seekers and coding enthusiasts as a resource for technical interviews and coding competitions.
A coding interview, technical interview, programming interview or Microsoft interview is a technical problem-based job interview technique to assess applicants for a computer programming or software development position. Modern coding interview techniques were pioneered by Microsoft during the 1990s [1] and adopted by other large technology ...
The C Programming Language (sometimes termed K&R, after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the C programming language, as well as co-designed the Unix operating system with which development of the language was closely intertwined.
Y Combinator-backed Interview Street is accelerating the pace of its CodeSprints, where programmers prove their worth to potential employers by completing coding problems in a limited period of time.
Computer-assisted telephone interviewing ( CATI) is a telephone surveying technique in which the interviewer follows a script provided by a software application. It is a structured system of microdata collection by telephone that speeds up the collection and editing of microdata and also permits the interviewer to educate the respondents on the ...
Please don’t learn to code. Basel Farag is an iOS Engineer (he thinks). Besides GPU processors, robits and AI, Basel enjoys learning about computer science, astronomy and philosophy. He was once ...
Producer–consumer problem. In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer ...