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  2. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    Module pattern. In software engineering, the module pattern is a design pattern used to implement the concept of software modules, defined by modular programming, in a programming language with incomplete direct support for the concept. This pattern can be implemented in several ways depending on the host programming language, such as the ...

  3. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Software development. In software engineering, a software development process or software development life cycle is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.

  4. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    Observer pattern. In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods . It is often used for implementing distributed event ...

  5. Aliasing (computing) - Wikipedia

    en.wikipedia.org/wiki/Aliasing_(computing)

    For example, most implementations of the C programming language do not perform array bounds checking. One can then exploit the implementation of the programming language by the compiler and the computer architecture's assembly language conventions, to achieve aliasing effects by writing outside of the array (a type of buffer overflow ).

  6. IPO model - Wikipedia

    en.wikipedia.org/wiki/IPO_Model

    The input–process–output model. The input–process–output (IPO) model, or input-process-output pattern, is a widely used approach in systems analysis and software engineering for describing the structure of an information processing program or other process. Many introductory programming and systems analysis texts introduce this as the ...

  7. Code reuse - Wikipedia

    en.wikipedia.org/wiki/Code_reuse

    In software development (and computer programming in general), code reuse, also called software reuse, is the use of existing software, or software knowledge, to build new software, [1] [2] : 7 following the reusability principles . Code reuse may be achieved by different ways depending on a complexity of a programming language chosen and range ...

  8. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    Function (computer programming) In computer programming, a function, procedure, method, subroutine, routine, or subprogram is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the ...

  9. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python syntax and semantics. A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java ...