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  2. Maker education - Wikipedia

    en.wikipedia.org/wiki/Maker_Education

    Maker education (a term coined by Dale Dougherty in 2013) [1] closely associated with STEM learning, is an approach to problem-based and project-based learning that relies upon hands-on, often collaborative, learning experiences as a method for solving authentic problems. People who participate in making often call themselves "makers" [2] of ...

  3. 21st century skills - Wikipedia

    en.wikipedia.org/wiki/21st_century_skills

    P21 skills. 21st century skills comprise skills, abilities, and learning dispositions identified as requirements for success in 21st century society and workplaces by educators, business leaders, academics, and governmental agencies. This is part of an international movement focusing on the skills required for students to prepare for workplace ...

  4. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [ 1] Students learn about a subject by working for an extended period of time to investigate and respond to a complex question ...

  5. Intel launches Galileo, an Arduino-compatible development board

    www.engadget.com/2013-10-03-intel-ardino-galileo...

    Intel Galileo is the first in a line of Arduino-compatible development boards based on Intel architecture and is designed for the maker and education communities. The platform is easy to use for ...

  6. Apple expands its free coding courses and materials for ...

    techcrunch.com/2020/07/09/apple-expands-its-free...

    The curriculum is geared toward high school and higher education students and focuses on the open-source programming language Swift, designed by Apple, and using Xcode on the Mac. Image Credits: Apple

  7. Technology and Livelihood Education - Wikipedia

    en.wikipedia.org/wiki/Technology_and_Livelihood...

    The 2010 Secondary Education Curriculum expanded the CP-TLE to include additional special curricular programs. This makes a total of six programs: Special Program in the Arts (SPA), Special Program in Sports (SPS); Science and Technology, Engineering, and Mathematics Program (STEM Program, previously called ESEP), Special Program in Journalism (SPJ), Technical-Vocational-Livelihood Education ...

  8. Science, technology, engineering, and mathematics - Wikipedia

    en.wikipedia.org/wiki/Science,_technology...

    A high school student explains her engineering project to a judge in Sacramento, California, in 2015. Science, technology, engineering, and mathematics (STEM) is an umbrella term used to group together the distinct but related technical disciplines of science, technology, engineering, and mathematics.

  9. Apple partners with Boys & Girls Clubs of America to launch a ...

    techcrunch.com/2021/12/06/apple-partners-with...

    Apple has partnered with Boys & Girls Clubs of America to launch a new program that aims to bring coding opportunities to children and teens across the U.S. Using the tech giant’s “Everyone ...