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  2. Category:Java platform games - Wikipedia

    en.wikipedia.org/wiki/Category:Java_platform_games

    Saints Row 2 (mobile) Soda Constructor. Space Impact. Sphinx and the Cursed Mummy. Spiral Knights. Splatterhouse. Split/Second: Velocity. Street Fighter II.

  3. Write once, run anywhere - Wikipedia

    en.wikipedia.org/wiki/Write_once,_run_anywhere

    Write once, run anywhere. Write once, run anywhere ( WORA ), or sometimes Write once, run everywhere ( WORE ), was a 1995 [1] slogan created by Sun Microsystems to illustrate the cross-platform benefits of the Java language. [2] [3] Ideally, this meant that a Java program could be developed on any device, compiled into standard bytecode, and be ...

  4. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    lwjgl .org. The Lightweight Java Game Library ( LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL .

  5. The 20 best STEM toys and games to gift young learners and ...

    techcrunch.com/2023/11/21/the-20-best-stem-toys...

    The OffBits’ Jumbo Kit is a STEAM-focused kit of robust bits and bobs (aka 250+ colorful nuts, bolts and “shapely bits”). The aim is to encourage kids to get imaginative and play around ...

  6. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    Quine (computing) A quine's output is exactly the same as its source code. A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs ...

  7. Mimo’s new app teaches you how to code on your iPhone

    techcrunch.com/2016/08/19/mimos-new-app-teaches...

    Apple’s new iPad app Swift Playgrounds is popularizing the idea of learning to code on mobile devices, not desktop computers. But its focus is only on teaching kids to code in Swift. A new ...

  8. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL ( JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [1] [2] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems. Since 2010, it has been an independent open-source project under a BSD ...

  9. Easy Java Simulations - Wikipedia

    en.wikipedia.org/wiki/Easy_Java_Simulations

    Easy JavaScript Simulations (EJSS), formerly known as Easy Java Simulations (EJS), is an open-source software tool, part of the Open Source Physics project, designed for the creation of discrete computer simulations. A discrete computer simulation, or simply a computer simulation, is a computer program that tries to reproduce, for pedagogical ...