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  2. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The Konami Code was first used in the release of Gradius (1986), a scrolling shooter for the NES [11] and was popularized among North American players in the NES version of Contra. The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice ...

  3. List of the most common passwords - Wikipedia

    en.wikipedia.org/wiki/List_of_the_most_common...

    Since 2011, the firm has published the list based on data examined from millions of passwords leaked in data breaches, mostly in North America and Western Europe, over each year. In the 2016 edition, the 25 most common passwords made up more than 10% of the surveyed passwords, with the most common password of 2016, "123456", making up 4%. [5]

  4. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    However, generally they are considerably slower (typically by a factor 2–10) than fast, non-cryptographic random number generators. These include: Stream ciphers. Popular choices are Salsa20 or ChaCha (often with the number of rounds reduced to 8 for speed), ISAAC, HC-128 and RC4. Block ciphers in counter mode.

  5. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    A pseudorandom number generator ( PRNG ), also known as a deterministic random bit generator ( DRBG ), [1] is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers. The PRNG-generated sequence is not truly random, because it is completely determined by an initial value ...

  6. Epic Games will pay $520 million to settle FTC's 'Fortnite' case

    www.engadget.com/epic-games-ftc-settlement...

    Epic will pay $275 million to settle claims it violated children’s privacy rules in 'Fortnite.' It will also pay $245 million to refund players over billing practices as part of a record ...

  7. Video game revenue tops $43 billion in 2018, an 18% jump from ...

    techcrunch.com/2019/01/22/video-game-revenue-tops...

    Video game revenue in 2018 reached a new peak of $43.8 billion, up 18 percent from the previous years, surpassing the projected total global box office for the film industry, according to new data ...

  8. Epic Games has 250 million 'Fortnite' players and a lot of plans

    www.engadget.com/2019-03-20-fortnite-250-million...

    Much larger. Fortnite alone has nearly 250 million registered players, with 10.8 million concurrents, Epic announced today. That's up from 200 million players in December. "It's the first shooter ...

  9. Help:Two-factor authentication - Wikipedia

    en.wikipedia.org/wiki/Help:Two-factor_authentication

    Two-factor authentication ( 2FA) is a method of adding additional security to your account. The first "factor" is your usual password that is standard for any account. The second "factor" is a verification code retrieved from an app on a mobile device or computer. 2FA is conceptually similar to a security token device that banks in some ...