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  2. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 ...

  3. Two's complement - Wikipedia

    en.wikipedia.org/wiki/Two's_complement

    Two's complement is the most common method of representing signed (positive, negative, and zero) integers on computers, and more generally, fixed point binary values. Two's complement uses the binary digit with the greatest value as the sign to indicate whether the binary number is positive or negative; when the most significant bit is 1 the number is signed as negative and when the most ...

  4. Octal - Wikipedia

    en.wikipedia.org/wiki/Octal

    Octal ( base 8) is a numeral system with eight as the base . In the decimal system, each place is a power of ten. For example: In the octal system, each place is a power of eight. For example: By performing the calculation above in the familiar decimal system, we see why 112 in octal is equal to in decimal.

  5. Signed number representations - Wikipedia

    en.wikipedia.org/wiki/Signed_number_representations

    Signed number representations. In computing, signed number representations are required to encode negative numbers in binary number systems. In mathematics, negative numbers in any base are represented by prefixing them with a minus sign ("−"). However, in RAM or CPU registers, numbers are represented only as sequences of bits, without extra ...

  6. Sign extension - Wikipedia

    en.wikipedia.org/wiki/Sign_extension

    Sign extension (sometimes abbreviated as sext, particularly in mnemonics) is the operation, in computer arithmetic, of increasing the number of bits of a binary number while preserving the number's sign (positive/negative) and value. This is done by appending digits to the most significant side of the number, following a procedure dependent on ...

  7. Bailey–Borwein–Plouffe formula - Wikipedia

    en.wikipedia.org/wiki/Bailey–Borwein–Plouffe...

    The BBP formula gives rise to a spigot algorithm for computing the nth base-16 (hexadecimal) digit of π (and therefore also the 4nth binary digit of π) without computing the preceding digits. This does not compute the n th decimal digit of π (i.e., in base 10). [3]

  8. Double dabble - Wikipedia

    en.wikipedia.org/wiki/Double_dabble

    Double dabble. In computer science, the double dabble algorithm is used to convert binary numbers into binary-coded decimal (BCD) notation. [1] [2] It is also known as the shift-and-add -3 algorithm, and can be implemented using a small number of gates in computer hardware, but at the expense of high latency. [3]

  9. IUPAC numerical multiplier - Wikipedia

    en.wikipedia.org/wiki/IUPAC_numerical_multiplier

    IUPAC numerical multiplier. The numerical multiplier (or multiplying affix) in IUPAC nomenclature indicates how many particular atoms or functional groups are attached at a particular point in a molecule. The affixes are derived from both Latin and Greek .