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  2. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Perfect information: A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them. Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if ...

  3. Combinatorial game theory - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_game_theory

    Combinatorial game theory is a branch of mathematics and theoretical computer science that typically studies sequential games with perfect information. Study has been largely confined to two-player games that have a position that the players take turns changing in defined ways or moves to achieve a defined winning condition.

  4. Cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Cooperative_game_theory

    Cooperative game theory. In game theory, a cooperative game (or coalitional game) is a game with groups of players who form binding “coalitions” with external enforcement of cooperative behavior (e.g. through contract law ).

  5. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    e. Game theory is the study of mathematical models of strategic interactions. [1] It has applications in many fields of social science, used extensively in economics as well as in logic, systems science and computer science. [2] Initially game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly ...

  6. Wikipedia:WikiProject Game theory/Matrix - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject_Game...

    I like Ilmari's version, the code looks nice and it makes reading the matrix by nonspecialists much easier. I have also started putting matrices off to the right and having the text wrap it. Here is an example. What do you all think? --best, kevin ·· · Kzollman | Talk · ·· 23:35, August 29, 2005 (UTC) I agree with Treborbassett.

  7. Mechanism design - Wikipedia

    en.wikipedia.org/wiki/Mechanism_design

    The equilibrium in the game can be designed to implement some social choice function . Mechanism design, sometimes called implementation theory or institutional design, [1] is a branch of economics, social choice, and game theory that deals with designing game forms (or mechanisms) to implement a given social choice function.

  8. List of game theorists - Wikipedia

    en.wikipedia.org/wiki/List_of_game_theorists

    This is a list of notable economists, mathematicians, political scientists, and computer scientists whose work has added substantially to the field of game theory .

  9. Cheap talk - Wikipedia

    en.wikipedia.org/wiki/Cheap_talk

    Cheap talk In game theory, cheap talk is communication between players that does not directly affect the payoffs of the game. Providing and receiving information is free. This is in contrast to signalling, in which sending certain messages may be costly for the sender depending on the state of the world.