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A Sudoku whose regions are not (necessarily) square or rectangular is known as a Jigsaw Sudoku. In particular, an N×N square where N is prime can only be tiled with irregular N-ominoes. For small values of N the number of ways to tile the square (excluding symmetries) has been computed (sequence A172477 in the OEIS). [10]
'digit-single'; originally called Number Place) [1] is a logic-based, [2] [3] combinatorial [4] number-placement puzzle. In classic Sudoku, the objective is to fill a 9 × 9 grid with digits so that each column, each row, and each of the nine 3 × 3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contains all of the ...
Sudoku solving algorithms. A typical Sudoku puzzle. A standard Sudoku contains 81 cells, in a 9×9 grid, and has 9 boxes, each box being the intersection of the first, middle, or last 3 rows, and the first, middle, or last 3 columns. Each cell may contain a number from one to nine, and each number can only occur once in each row, column, and box.
Sudoku. Completely fill the 9x9 grid, using the values 1 through 9 only once in each 3x3 section of the puzzle. By Masque Publishing. Advertisement. Advertisement. Feedback. Help. Join AOL ...
Puzzle. Mode (s) Single-player, multiplayer. Buku Sudoku (titled Buku Números in Mexico and Buku数字パズル in Japan) is a downloadable puzzle game developed by Ukrainian studio Absolutist Ltd and published by Merscom based on Sudoku for the Windows PC's. The game was also released for the Xbox 360 via Xbox Live Arcade, on May 28, 2008.
2048 is a single-player sliding tile puzzle video game written by Italian web developer Gabriele Cirulli and published on GitHub. [ 2] The objective of the game is to slide numbered tiles on a grid to combine them to create a tile with the number 2048; however, one can continue to play the game after reaching the goal, creating tiles with ...
Taking Sudoku Seriously. Taking Sudoku Seriously: The math behind the world's most popular pencil puzzle is a book on the mathematics of Sudoku. It was written by Jason Rosenhouse and Laura Taalman, and published in 2011 by the Oxford University Press. The Basic Library List Committee of the Mathematical Association of America has suggested its ...
Kakuro or Kakkuro or Kakoro ( Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world. In 1966, [ 1] Canadian Jacob E. Funk, an employee of Dell Magazines, came up with the ...
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