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  2. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    Anarchy Online is a 2001 massively multiplayer online role-playing game. By the turn of the millennium, game companies were eager to capitalize on the new market. The concept of massively multiplayer online games expanded into new video game genres around this time, though RPGs, with their ability to "suck in" the player, were (and still are ...

  3. Category:Massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/Category:Massively...

    A massively multiplayer online game (MMOG) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world they are connected to via the Internet. See also list of MMOGs .

  4. Social interaction in MMORPGs - Wikipedia

    en.wikipedia.org/wiki/Social_interaction_in_MMORPGs

    Social interactions in MMORPGS take the form of in-game communication, virtual behaviors, and the development of interpersonal and group relationships. In massive multiplayer online role-playing games (), cooperation between players to accomplish difficult tasks is often an integral mechanic of gameplay, and organized groups of players, often called guilds, clans, or factions, emerge.

  5. List of massively multiplayer online first-person shooter games

    en.wikipedia.org/wiki/List_of_massively...

    World War II Online: Released Free-to-play June 6, 2001 Game is still online and playable, although the player base has significantly dwindled. The game is still providing content updates and developers are pushing towards a core engine update utilising Unreal (As at March 2022).

  6. Proximity principle - Wikipedia

    en.wikipedia.org/wiki/Proximity_principle

    Within the realm of social psychology, the proximity principle accounts for the tendency for individuals to form interpersonal relations with those who are close by. Theodore Newcomb first documented this effect through his study of the acquaintance process, which demonstrated how people who interact and live close to each other will be more ...

  7. Grinding (video games) - Wikipedia

    en.wikipedia.org/wiki/Grinding_(video_games)

    For some games, grinding is an integral part of the gameplay and is required if the player wants to make significant progress. In some cases, progression may be entirely negated if the player does not grind enough, for example an area necessary for the story may be locked until a certain action is repeated a certain amount of time to prove the experience of the player.

  8. History of online games - Wikipedia

    en.wikipedia.org/wiki/History_of_online_games

    Online games are video games played over a computer network. The evolution of these games parallels the evolution of computers and computer networking, with new technologies improving the essential functionality needed for playing video games on a remote server.

  9. The History Of Gaming: An Evolving Community | TechCrunch

    techcrunch.com/2015/10/31/the-history-of-gaming...

    The release of Runescape in 2001 was a game changer. MMORPG (massively multiplayer online role-playing games) allows millions of players worldwide to play, interact and compete against fellow fans ...