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  2. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge Revolution ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    While the game platform has had a presence on the PC since 2004, when its web version was created, this was the first time it was upgraded with a standalone launcher built for Windows. [73] Throughout 2017, Roblox engaged in a number of updates to its server technology, as the technology they were operating on until that point was out of date ...

  4. MMO Family: Roblox CEO David Baszucki talks blocks, building ...

    www.engadget.com/2012-05-30-mmo-family-roblox...

    In this week's MMO Family, Roblox CEO David Baszucki took the time to speak with Massively about the past, present and future plans for the game. He's taken a physics-based simulation and built up ...

  5. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation. Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs over 2,400 people. [ 1]

  6. David Baszucki, - Engadget

    www.engadget.com/about/editors/david-baszucki

    David Baszucki is the founder and CEO of ROBLOX. A pioneer in pushing the boundaries of the imagination, David has helped champion millions of young and up-and-coming developers in the video game ...

  7. How Roblox avoided the gaming graveyard and grew into a $2.5B ...

    techcrunch.com/2019/07/11/how-roblox-avoided-the...

    In the early years, Roblox made its own games, many of which were popular. Later, the company stopped making games of its own: it was up to the community to create everything. But most Roblox ...

  8. MMO Family: Roblox CEO David Baszucki talks mobile ... - Engadget

    www.engadget.com/2012-12-26-mmo-family-roblox...

    A few months ago, we looked at Roblox, a kid-friendly MMO with an emphasis on user-generated content. With the help of Roblox Studio, players have made some amazing worlds, ranging from peaceful ...

  9. Roblox could change the future of gaming — but it has two ...

    www.aol.com/news/roblox-could-change-the-future...

    Developers, meanwhile, collect a 70% cut of the Robux that players spend in their games. Roblox says some 1,050 developers have earned at least $10,000 while another 250 have made $100,000 or more ...