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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  4. Comparison of video codecs - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video_codecs

    For real-time and non-buffered video streaming when the available bandwidth is fixed – e.g. in videoconferencing delivered on channels of fixed bandwidth – a constant bitrate (CBR) must be used. CBR is commonly used for videoconferences, satellite and cable broadcasting. VBR is commonly used for video CD/DVD creation and video in programs.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    See Category:SCUMM games: Proprietary: Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D ...

  6. H.264/MPEG-4 AVC products and implementations - Wikipedia

    en.wikipedia.org/wiki/H.264/MPEG-4_AVC_products...

    Integrated Multi Format Codec (MFC) provides encoding and decoding of MPEG-4/H.263/H.264 up to 1080p@30fps and decoding of MPEG-2/VC1/MPEG-4 video up to 1080p@30fps. Alma Technologies provides ultra low latency H.264 Encoder IP cores since 2011 capable of encoding Full HD video even on low cost FPGA devices.

  7. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  8. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    Turing – A High Efficiency Video Coding (HEVC/H.265) encoder implemented by BBC Research. libaom – Reference implementation for the royalty free AV1 video coding format by AOMedia, inheriting technologies from VP9, Daala and Thor. Kvazaar – An academic open-source encoder based on the High Efficiency Video Coding (HEVC/H.265) standard.

  9. VP8 - Wikipedia

    en.wikipedia.org/wiki/Vp8

    VP8 is an open and royalty-free video compression format released by On2 Technologies in 2008. Initially released as a proprietary successor to On2's previous VP7 format, VP8 was released as an open and royalty-free format in May 2010 after Google acquired On2 Technologies. Google provided an irrevocable patent promise on its patents for ...