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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of video game remakes and remastered ports - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_remakes...

    HD movies and character models, and auto-save feature. Final Fantasy X: 2001 PlayStation 2 Final Fantasy X/X-2 HD Remaster: 2013 Windows, Nintendo Switch, PlayStation 3, PlayStation Vita, PlayStation 4, Xbox One High definition graphics. Final Fantasy X-2: 2003 Final Fantasy XII: 2006 Final Fantasy XII: The Zodiac Age: 2017

  4. List of films based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_films_based_on...

    How to Make a Monster (2001) – Directed by George Huang. An evil video game comes to life and hunts the group of developers. Avalon (2001) – Directed by Mamoru Oshii. Science fiction film centered on a war-themed, virtual reality MMO under the same title. Game Over (2003) – Directed by Jason Bourque.

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  6. Metal Gear - Wikipedia

    en.wikipedia.org/wiki/Metal_Gear

    Metal Gear Solid, which debuted at the 1996 Tokyo Game Show, was the first 3D stealth game, and is credited with popularizing the stealth game genre, as well as the hiding-behind-cover mechanic. The series pioneered the integration of cinematic techniques into video games, [3] [5] especially Metal Gear Solid which Eurogamer considers the "first ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  8. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    These games are considered as interactive movies and used full motion video from the laserdisc, prompting the player to respond via controls at the right time to continue the game. While these games were popular in the early 1980s, the prohibitive cost of laserdisc technology at the time limited their success.

  9. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...

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