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  2. Genshin Impact - Wikipedia

    en.wikipedia.org/wiki/Genshin_Impact

    Genshin Impact [a] is an action role-playing game developed and published by miHoYo (with publishing outside mainland China under Cognosphere, d/b/a HoYoverse). It was released for Android, iOS, PlayStation 4, and Windows in 2020, and for PlayStation 5 in 2021. The game features an anime -style open-world environment and an action-based battle ...

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  4. Chinese mobile games are gaining ground in the US | TechCrunch

    techcrunch.com/2021/02/24/chinese-games-us-boom

    In the quarter, Chinese titles contributed as much as 20% of the mobile gaming revenues in the U.S. That effectively made China the largest importer of mobile games in the U.S., thanks to a few ...

  5. What we can learn from China’s mobile gaming economy

    techcrunch.com/2021/10/14/what-we-can-learn-from...

    China’s top developers are going global. It can be argued that Chinese tech giants like Tencent and Netease have actually seen these restrictions as an eventuality and have acted accordingly by ...

  6. WeChat - Wikipedia

    en.wikipedia.org/wiki/WeChat

    WeChat or Weixin in Chinese ( Chinese : 微信; pinyin : Wēixìn (listen ⓘ); lit. 'micro-message') [a] is a Chinese instant messaging, social media, and mobile payment app developed by Tencent. First released in 2011, it became the world's largest standalone mobile app in 2018 [4] [5] with over 1 billion monthly active users.

  7. Tencent’s gaming cash cow Honor of Kings sets sights on MENA

    techcrunch.com/2024/02/20/tencents-gaming-cash...

    Globally, around 100 million users — most of whom are in China today — play the game every day. The title has become a household name in its home market, defied the gender stereotype in gaming ...

  8. 'PlayerUnknown's Battlegrounds' is getting a mobile port in China

    www.engadget.com/2017-11-28-pubg-tencent-mobile...

    It was only about a week ago when Tencent announced that it's bringing a localized version of PlayerUnknown's Battlegrounds to China, and earlier today, the tech giant added that it's also porting ...

  9. Video games in China - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_China

    Video games in China. Games market of China by revenue per platform in 2015 [1] The video game industry in Mainland China currently is one of the major markets for the global video game industry, where more than half a billion people play video games. Revenues from China make up around 25% of the nearly US$100 billion global video game industry ...