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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  4. List of films based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_films_based_on...

    GameBox 1.0 (2004) – Directed by David Hillenbrand & Scott Hillenbrand. A video game tester must fight to escape from a video game that has become all too real. Satan's Little Helper (2004) – Directed by Jeff Lieberman. A nine-year old gamer mistakes a costumed killer for a video game version of the Devil.

  5. RE Engine - Wikipedia

    en.wikipedia.org/wiki/RE_Engine

    RE Engine. RE Engine, also known as Reach for the Moon Engine, [ 1][ 2] is a video game engine created by Capcom. Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6. [ 3][ 4][ 5] The engine is a successor to MT ...

  6. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine ( UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television.

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  8. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    These games are considered as interactive movies and used full motion video from the laserdisc, prompting the player to respond via controls at the right time to continue the game. [101] [102] While these games were popular in the early 1980s, the prohibitive cost of laserdisc technology at the time limited their success.

  9. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game [a], also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...