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  2. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [ 1][ 2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...

  3. Two-way communication - Wikipedia

    en.wikipedia.org/wiki/Two-way_communication

    Two-way communication involves feedback from the receiver to the sender. This allows the sender to know the message was received accurately by the receiver. One person is the sender, which means they send a message to another person via face to face, email, telephone, etc. The other person is the receiver, which means they are the one getting ...

  4. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Coding best practices or programming best practices are a set of informal, sometimes personal, rules ( best practices) that many software developers, in computer programming follow to improve software quality. [1] Many computer programs require being robust and reliable for long periods of time, [2] so any rules need to facilitate both initial ...

  5. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    Because regexes can be difficult to both explain and understand without examples, interactive websites for testing regexes are a useful resource for learning regexes by experimentation. This section provides a basic description of some of the properties of regexes by way of illustration. The following conventions are used in the examples. [70]

  6. Thematic analysis - Wikipedia

    en.wikipedia.org/wiki/Thematic_analysis

    Coding reliability approaches have the longest history and are often little different from qualitative content analysis. As the name suggests they prioritise the measurement of coding reliability through the use of structured and fixed code books, the use of multiple coders who work independently to apply the code book to the data, the measurement of inter-rater reliability or inter-coder ...

  7. Iteration - Wikipedia

    en.wikipedia.org/wiki/Iteration

    Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. In mathematics and computer science, iteration (along with the related technique of recursion) is a ...

  8. Don’t Believe Anyone Who Tells You Learning To Code Is Easy

    techcrunch.com/2014/05/24/dont-believe-anyone...

    One of the most dangerous things I’ve seen happen to people who are just starting to code is being told that it’s easy. Here’s what your brain does: Drawing by me. (I am better at coding ...

  9. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [1] [2] Although pseudocode shares features with regular programming ...