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  2. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ Programming at Wikibooks. C++ ( / ˈsiː plʌs plʌs /, pronounced " C plus plus " and sometimes abbreviated as CPP) is a high-level, general-purpose programming language created by Danish computer scientist Bjarne Stroustrup.

  3. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    Outline of C++. The following outline is provided as an overview of and topical guide to C++: C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language. It is regarded as an intermediate-level language, as it comprises a combination of both high-level and low-level language features. [1]

  4. The C++ Programming Language - Wikipedia

    en.wikipedia.org/wiki/The_C++_Programming_Language

    005.13/3 19. LC Class. QA76.73.C153 S77 1986. The C++ Programming Language is a computer programming book first published in October 1985. It was the first book to describe the C++ programming language, written by the language's creator, Bjarne Stroustrup. In the absence of an official standard, the book served for several years as the de facto ...

  5. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    C++ classes. A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers ...

  6. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu didn't ...

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Object lifecycle[edit] In class-based programming, an object is created as an instance of a class; is a class instance. A client creates an object via a constructor, and destroys the object via a destructor. An abstract class cannot be instantiated. In prototype-based programming, instantiation involves copying (cloning) a prototype instance.

  8. Eigen (C++ library) - Wikipedia

    en.wikipedia.org/wiki/Eigen_(C++_library)

    Eigen (C++ library) Eigen is a high-level C++ library of template headers for linear algebra, matrix and vector operations, geometrical transformations, numerical solvers and related algorithms. Eigen is open-source software licensed under the Mozilla Public License 2.0 since version 3.1.1. Earlier versions were licensed under the GNU Lesser ...

  9. Stanley B. Lippman - Wikipedia

    en.wikipedia.org/wiki/Stanley_B._Lippman

    Stanley B. Lippman (May 7, 1950 – July 31, 2022) was [1] an American computer scientist and author. He is most widely known as an author of the C++ Primer book, which is currently published as 5th edition. Lippman has also authored the book Inside the C++ Object Model. He worked with Bjarne Stroustrup at Bell Laboratories during early stages ...