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Hangman (game) Hangman is a guessing game for two or more players. One player thinks of a word, phrase, or sentence and the other (s) tries to guess it by suggesting letters or numbers within a certain number of guesses. Originally a paper-and-pencil game, there are now electronic versions.
Codenames is a 2015 party card game designed by Vlaada Chvátil and published by Czech Games Edition. Two teams compete by each having a "spymaster" give one-word clues that can point to multiple words on the board. The other players on the team attempt to guess their team's words while avoiding the words of the other team.
Stratego. Stratego ( / strəˈtiːɡoʊ / strə-TEE-goh) is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer and soldier ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to either find and capture the opponent's Flag or to ...
Braille music is a complete, well developed, and internationally accepted musical notation system that has symbols and notational conventions quite independent of print music notation. It is linear in nature, similar to a printed language and different from the two-dimensional nature of standard printed music notation.
OpenAI’s tool exploits this setup to break models down into their individual pieces. First, the tool runs text sequences through the model being evaluated and waits for cases where a particular ...
The decoding of a message is how an audience member is able to understand, and interpret the message. It is a process of interpretation and translation of coded information into a comprehensible form. The audience is trying to reconstruct the idea by giving meanings to symbols and by interpreting messages as a whole.
The best-known example of a 2-player anti-coordination game is the game of Chicken (also known as Hawk-Dove game). Using the payoff matrix in Figure 1, a game is an anti-coordination game if B > A and C > D for row-player 1 (with lowercase analogues b > d and c > a for column-player 2). {Down, Left} and {Up, Right} are the two pure Nash equilibria.
A text-to-speech system (or "engine") is composed of two parts: [3] a front-end and a back-end. The front-end has two major tasks. First, it converts raw text containing symbols like numbers and abbreviations into the equivalent of written-out words. This process is often called text normalization, pre-processing, or tokenization.