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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  4. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA (originally Compute Unified Device Architecture) is a proprietary [ 1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs ( GPGPU ).

  5. Bluetooth alternative sends signals through the human body

    www.engadget.com/2015-09-01-bluetooth...

    "A problem with wearable devices like smart watches is that they have short operating times because they are limited to using small batteries. With this magnetic field human body communication ...

  6. The best DSLR for beginners - Engadget

    www.engadget.com/2017-10-22-the-best-dslr-for...

    The Nikon D3400 is the best entry-level DSLR for those looking to improve their photography and learn the ins and outs of tweaking camera settings. The D3400 has some of the best image quality we ...

  7. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  8. NFL training camp 2024: Team start dates and locations - AOL

    www.aol.com/sports/nfl-training-camp-2024-team...

    Los Angeles Chargers. The Bolt in El Segundo, Calif. Los Angeles Rams. Loyola Marymount University in Los Angeles. Miami Dolphins. Baptist Health Training Complex in Miami Gardens, Fla. The Miami ...

  9. Razer's Project Hazel face mask has a new name and beta test ...

    www.engadget.com/project-hazel-razer-zephyr...

    Fri, Aug 6, 2021 · 2 min read. Razer. Razer’s Project Hazel is one step closer to becoming a product you can buy. On Friday, the company announced a final name for the face mask. It’s now ...