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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994. [ 12 ] Version 1.00 was released in January 1995, [ 13 ] with the primary author being the company co-owner and software developer Ton Roosendaal.

  3. Ton Roosendaal - Wikipedia

    en.wikipedia.org/wiki/Ton_Roosendaal

    Ton Roosendaal (Dutch: [tɔn ˈroːzə (n)ˌdaːl]; born 20 March 1960 [1]) is a Dutch software developer and film producer. He is the original creator of the open-source 3D creation suite Blender and Traces [2] (an Amiga ray tracer which was the forerunner of Blender). He is also known as the founder and chairman of the Blender Foundation, and ...

  4. List of 3D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_animation_software

    Commercial proprietary software: Aladdin4D: Commercial proprietary software: ongoing Anim8or: Freeware: Autodesk 3ds Max: Trialware: April 1996 ongoing Autodesk Maya: Trialware: February 1, 1998 ongoing Autodesk MotionBuilder: Trialware: Autodesk Softimage: Discontinued 2000 2015 Blender: GPL v2 or later January 2, 1994 ongoing Bryce ...

  5. Blender can now use AI to create images and effects from text ...

    www.engadget.com/blender-can-now-use-ai-to...

    Stability AI has introduced a Stability for Blender tool that, as the name implies, brings Stable Diffusion's image creation tech to the open-source 3D tool. You can create AI-based textures ...

  6. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8. The game engine was written from scratch in C++ as a mostly independent component, and includes support for ...

  7. NVIDIA's latest RTX Studio drivers make Blender ... - Engadget

    www.engadget.com/2019-11-21-nvidia-rtx-studio...

    NVIDIA's latest Studio RTX driver isn't just speeding up commercial production renderers like V-Ray. If you use the free, open-source Blender 3D animation software, you'll also get a boost, NVIDIA ...

  8. Template:User Blender - Wikipedia

    en.wikipedia.org/wiki/Template:User_Blender

    Download as PDF; Printable version; This user contributes using Blender ...

  9. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters. [1] It was developed by the artist and programmer Manuel Bastioni, [a] and was based on his over 15 year experience of 3D graphic projects. [2]