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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code of Strife: Veteran Edition has been made available under GPLv3 on GitHub by Samuel Villarreal and Night Dive Studios on December 12, 2014. [ 53] While this was the first source code opened for a Night Dive Studios Studio's game, it was announced more will follow, [ 54] for instance for System Shock 1.

  3. Custom 'Minecraft' PC is more than a skin-deep tribute - Engadget

    www.engadget.com/2015-08-11-custom-minecraft-pc.html

    The Microsoft game artist marked the launches of both Windows 10 and its special version of Minecraft by building Redstone, a custom PC that's a tribute to Mojang's construction game in more ways ...

  4. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Some games that do not natively support Lua programming or scripting, have this function added by mods, as ComputerCraft does for Minecraft. Also, Lua is used in non-video game software, such as Adobe Lightroom , Moho , iClone , Aerospike , and some system software in FreeBSD and NetBSD , and used as a template scripting language on MediaWiki ...

  5. 'Minecraft' fan finds a way to program BASIC code in-game

    www.engadget.com/2016-01-18-minecraft-basic...

    SethBling has developed a BASIC interpreter that lets you compile and run simple programs and scripts within Mojang's world-building game. It boils down to using many, many command blocks, but it ...

  6. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors. While Mojang Studios does not provide an API ...

  7. QuakeC - Wikipedia

    en.wikipedia.org/wiki/QuakeC

    QuakeC. QuakeC is a compiled language developed in 1996 by John Carmack of id Software to program parts of the video game Quake. Using QuakeC, a programmer is able to customize Quake to great extents by adding weapons, changing game logic and physics, and programming complex scenarios. It can be used to control many aspects of the game itself ...

  8. List of compilers - Wikipedia

    en.wikipedia.org/wiki/List_of_compilers

    Research compilers are mostly not robust or complete enough to handle real, large applications. They are used mostly for fast prototyping new language features and new optimizations in research areas. Open64: A popular research compiler. Open64 merges the open source changes from the PathScale compiler mentioned.

  9. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++. Microsoft Visual C++ ( MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.