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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python syntax and semantics. A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java ...

  3. Tuple - Wikipedia

    en.wikipedia.org/wiki/Tuple

    In mathematics, a tuple is a finite sequence or ordered list of numbers or, more generally, mathematical objects, which are called the elements of the tuple. An n-tuple is a tuple of n elements, where n is a non-negative integer. There is only one 0-tuple, called the empty tuple. A 1-tuple and a 2-tuple are commonly called a singleton and an ...

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [ 70] and metaobjects ). [ 71] Many other paradigms are supported via extensions, including design by ...

  5. Functional programming - Wikipedia

    en.wikipedia.org/wiki/Functional_programming

    Similarly, the idea of immutable data from functional programming is often included in imperative programming languages, [107] for example the tuple in Python, which is an immutable array, and Object.freeze() in JavaScript.

  6. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    Immutable object. In object-oriented (OO) and functional programming, an immutable object (unchangeable [ 1] object) is an object whose state cannot be modified after it is created. [ 2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [ 3] In some cases, an object is considered immutable ...

  7. Deterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_finite_automaton

    A deterministic finite automaton M is a 5- tuple, (Q, Σ, δ, q0, F), consisting of. a finite set of states Q. a finite set of input symbols called the alphabet Σ. a transition function δ : Q × Σ → Q. an initial or start state. q 0 ∈ Q {\displaystyle q_ {0}\in Q} a set of accept states. F ⊆ Q {\displaystyle F\subseteq Q}

  8. Dependent type - Wikipedia

    en.wikipedia.org/wiki/Dependent_type

    v. t. e. In computer science and logic, a dependent type is a type whose definition depends on a value. It is an overlapping feature of type theory and type systems. In intuitionistic type theory, dependent types are used to encode logic's quantifiers like "for all" and "there exists". In functional programming languages like Agda, ATS, Coq, F ...

  9. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    Assignment (computer science) In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location (s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages, the assignment statement (or expression) is a fundamental construct.