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  2. Candy Crush Saga - Wikipedia

    en.wikipedia.org/wiki/Candy_Crush_Saga

    December 11, 2014. Windows Phone. September 6, 2012. Windows. July 29, 2015. Genre (s) Puzzle. Candy Crush Saga is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game Candy Crush.

  3. Why King.com's Candy Crush is crushing it on Facebook - AOL

    www.aol.com/news/2012-05-01-why-king-coms-candy...

    For premium support please call: 800-290-4726 more ways to reach us

  4. King (company) - Wikipedia

    en.wikipedia.org/wiki/King_(company)

    King, also known as King Digital Entertainment, is a Swedish video game developer and publisher that specialises in social games.Headquartered in Stockholm and London, [1] and incorporated as King.com Limited in St. Julian's, Malta, [2] King rose to prominence after releasing the cross-platform title Candy Crush Saga in 2012.

  5. Candy Crush Saga Help FAQ - AOL

    www.aol.com/news/2013-02-04-candy-crush-saga...

    Candy Crush Saga runs on all the Android devices which fulfill the following criteria: Own a processor build on ARMv7 architecture, Supports OpenGL ES 2.0, Support a 320x480 resolution or higher ...

  6. Candy Crush Saga hits $20 billion revenue milestone, maker ...

    www.aol.com/news/candy-crush-saga-hits-20...

    Candy Crush Saga, the matching game played by millions on their commute, has reached $20 billion in revenue since its 2012 launch, maker King said, adding that it would soon release levels up to ...

  7. Riccardo Zacconi - Wikipedia

    en.wikipedia.org/wiki/Riccardo_Zacconi

    CEO, King. Riccardo Zacconi is an Italian businessman, management consultant, and video game developer. He is best known as CEO of King, a video game development company he founded in 2003. [ 1] King is the developer of the popular mobile game app Candy Crush Saga. [ 2] On May 26, 2019, Zacconi announced he was stepping down as CEO of King.

  8. Inside The IPO Of Candy Crush Maker King Digital | TechCrunch

    techcrunch.com/2014/03/13/inside-the-ipo-of...

    The company’s numbers paint a picture of extreme growth and extreme profitability: Its revenue expanded from $63.9 million in 2011, to $164.4 million in 2012, to $1.88 billion in 2013.

  9. Surprise: Europe's King Now Has Nearly As Many Daily Users As ...

    techcrunch.com/2013/03/27/king-candy-crush-saga

    Today, the company has the #1 grossing game in the U.S. on iOS, and possibly in the world. The company said this week that it has 50 million daily active players, which is just shy of the 54 ...