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  2. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [ 1] It is a zero-player game, [ 2][ 3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and ...

  3. LifeWiki - Wikipedia

    en.wikipedia.org/wiki/LifeWiki

    LifeWiki's homepage. LifeWiki is a wiki dedicated to Conway's Game of Life. It hosts over 2000 articles on the subject and a large collection of Life patterns stored in a format based on run-length encoding that it uses to interoperate with other Life software such as Golly.

  4. John Horton Conway - Wikipedia

    en.wikipedia.org/wiki/John_Horton_Conway

    Conway invented the Game of Life, one of the early examples of a cellular automaton. His initial experiments in that field were done with pen and paper, long before personal computers existed. Since Conway's game was popularized by Martin Gardner in Scientific American in 1970, [23] it has spawned hundreds of computer programs, web sites, and ...

  5. Gun (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Gun_(cellular_automaton)

    Bill Gosper discovered the first glider gun in 1970, earning $50 from Conway. The discovery of the glider gun eventually led to the proof that Conway's Game of Life could function as a Turing machine. For many years this glider gun was the smallest one known in Life, although other rules had smaller guns.

  6. Garden of Eden (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Garden_of_Eden_(cellular...

    A Garden of Eden in Conway's Game of Life, discovered by R. Banks in 1971. [1] The cells outside the image are all dead (white). An orphan in Life found by Achim Flammenkamp. Black squares are required live cells; blue x's are required dead cells. In a cellular automaton, a Garden of Eden is a configuration that has no predecessor.

  7. Glider (Conway's Game of Life) - Wikipedia

    en.wikipedia.org/wiki/Glider_(Conway's_Game_of_Life)

    Glider (Conway's Game of Life) The mutation and movement of a "glider". A three-dimensional view of a glider, with previous generations visible going down the z-axis. The c/4 period is clearly visible as "stacks" of cells that remain alive for successive generations. The glider is a pattern that travels across the board in Conway's Game of Life.

  8. Methuselah (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Methuselah_(cellular...

    In Conway's Game of Life R-pentomino to stability in 1103 generations. In Conway's Game of Life, one of the smallest methuselahs is the R-pentomino, a pattern of five cells first considered by Conway himself, that takes 1103 generations before stabilizing with 116 cells.

  9. Anonymous;Code - Wikipedia

    en.wikipedia.org/wiki/Anonymous;Code

    Anonymous;Code is a visual novel video game developed by Mages and Chiyomaru Studio, and is the sixth mainline entry in the Science Adventure series. Along with being a visual novel, it also has a fully working implementation of Conway's Game of Life built in that can be accessed via the in-game menu.