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  2. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge Revolution ...

  3. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation. Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs over 2,400 people. [ 1]

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [36] Roblox operates annual Easter egg hunts [43] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  5. Roblox raises at $29.5 billion valuation, readies for direct ...

    techcrunch.com/2021/01/07/robloxs-raises-at-29-5...

    Roblox is now one of the world’s most valuable private companies in the world after a monster Series H raise brings the social gaming platform a stratospheric $29.5 billion valuation. The ...

  6. What is Roblox worth? | TechCrunch

    techcrunch.com/2020/11/20/what-is-roblox-worth

    A net loss of $39.6 million, +197.1% compared to the year-ago quarter Annualizing that revenue figure, Roblox was on a $553.3 million run rate at around the time it raised that Series G.

  7. How Roblox avoided the gaming graveyard and grew into a $2.5B ...

    techcrunch.com/2019/07/11/how-roblox-avoided-the...

    The company started an accelerator for developers and teams in 2015, and a conference the same year. In short, Roblox has left behind its slow, steady growth and moved into a period of high growth ...

  8. Adopt Me! - Wikipedia

    en.wikipedia.org/wiki/Adopt_Me!

    Adopt Me! (stylized in all caps) is a massively multiplayer online video game developed by Uplift Games (formerly known as DreamCraft) on the gaming and game development platform Roblox. [2] The original focus of the game was a role-play wherein players pretended to be either a parent adopting a child, or a child getting adopted, but as the ...

  9. Hobbyist developers will make $30 million via 'Roblox' this year

    www.engadget.com/2017-07-22-roblox-30-million...

    The top echelon of Roblox developers are pulling in more than $100,000 a month, and two creators are poised to make more than $2 million this year. As a whole, Roblox is on track to pay out $30 ...