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The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way. The object of the game is to checkmate the opponent's king; checkmate occurs when a king is ...
The game of chess is commonly divided into three phases: the opening, middlegame, and endgame. [ 1] There is a large body of theory regarding how the game should be played in each of these phases, especially the opening and endgame. Those who write about chess theory, who are often also eminent players, are referred to as "chess theorists " or ...
Chess is an abstract strategy game that involves no hidden information and no elements of chance. It is played on a chessboard with 64 squares arranged in an 8×8 grid. The players, referred to as "White" and "Black", each control sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns.
Chess opening book. A chess opening book is a book on chess openings. This is by far the most common type of literature on chess. These books describe many major lines, like the Sicilian Defence, Ruy Lopez, and Queen's Gambit, [1] as well as many minor variations of the main lines.
Lasker's Manual of Chess (German: Lehrbuch des Schachspiels) is a book on the game of chess written in 1925 by former World Chess Champion Emanuel Lasker. The content of the book, as Lasker himself writes, is most influenced by the theories put forth by Steinitz , as well as Staunton 's The Chess-Player's Handbook .
Modern Chess Openings (usually called MCO) is a reference book on chess openings, first published in 1911 by the British players Richard Clewin Griffith (1872–1955) and John Herbert White (1880–1920). The fifteenth edition was published in 2008. Harry Golombek called it "the first scientific study of the openings in the twentieth century".
Three-player chess (also known as three-handed, three-man, or three-way chess) is a family of chess variants specially designed for three players. [ 1] Many variations of three-player chess have been devised. They usually use a non-standard board, for example, a hexagonal or three-sided board that connects the center cells in a special way.
A variant first described by Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.
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