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  2. Stardew Valley - Wikipedia

    en.wikipedia.org/wiki/Stardew_Valley

    Stardew Valley. Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as Stardew Valley. The game was originally released for Windows in February 2016 before being ported to ...

  3. 'Stardew Valley' adds couch co-op in its biggest update ever

    www.engadget.com/stardew-valley-1-5-update...

    Stardew Valley’s 1.5 content update is available to download today on PC. ... And if you’re new to Stardew Valley, the game is currently 33 percent off on Steam in honor of today’s update.

  4. ‘Stardew Valley’ has sold more than 20 million copies

    www.engadget.com/stardew-valley-20-million...

    Six years after its initial release, Stardew Valley has sold more than 20 million copies. Creator Eric Barone shared news of the accomplishment in an update posted to the game’s press site and ...

  5. 'Stardew Valley' finally lets you farm with your friends

    www.engadget.com/2018-04-30-stardew-valley...

    Chucklefish. Stardew Valley fans, take note: You can finally put your friends to work in the farming sim, whether you have them hack away at your errant rocks, plant seeds or partner with you at ...

  6. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Mode (s) Single-player, Multiplayer. Core Keeper is a survival sandbox game developed by Pugstorm. Currently in early access, the game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.

  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

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