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Of course, neither was the game's online capabilities, with Paladin re-re-re-re-iterating that work on a soothing patch continues unabated. "You fix, you test, you verify in as many situations as ...
Mode (s) Single-player, multiplayer. Castle Crashers is a 2D side-scrolling hack-and-slash video game developed by The Behemoth. The Xbox 360 version was released on August 27, 2008, via Xbox Live Arcade as part of the Xbox Live Summer of Arcade. The PlayStation 3 version was released in North America on August 31, 2010, and November 3, 2010 ...
Fifty-one percent of concert goers buy tickets to shows of artists they discovered through streaming, according to a new study by EventBrite. And while the average money spent per person on CDs ...
This example suggests that Battleblock Theater could go through some dramatic changes before we finally get to play it. It also suggests that, if development progresses like Castle Crashers did ...
We love Castle Crashers. That's no secret. It sits at the top of our XBLA wish list, right next to Small Arms. We could think of many words to describe it. Awesome, sweet, phat, dope, cool, all of ...
The Behemoth is an American video game development company that was founded in 2003 by John Baez, artist Dan Paladin, and programmers Tom Fulp, Brandon LaCava, and Nick Dryburgh. Dryburgh and LaCava later left the company. The Behemoth development studio is located in San Diego, California. The company is known for producing simple games with ...
Xbox Live Arcade (or XBLA) was a video game digital distribution service that was available for the Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publishers and independent game developers. Titles on the service ranged from previously released arcade and console games to brand new games designed for the ...
The Castle Crashers leaderboards crested 3 million players this month, meaning "over three million humans have hacked and slashed their way into a castle in hopes of gaining animated glory," as ...