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  2. Friday Night Funkin' - Wikipedia

    en.wikipedia.org/wiki/Friday_Night_Funkin'

    The game's main playable character, Boyfriend. Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "Weeks" in-game, containing three songs each.

  3. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Friday Night Funkin': Psych Engine (Link to engine Wikipedia page required.) uses Lua for stage building, so-called "modcharts" and multi song functionality, such as editing HUD or adding more functions. [8] Foldit, a science-oriented game in protein folding, uses Lua for user scripts. Some of those scripts have been the aim of an article in ...

  4. List of first-person shooter engines - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person...

    Some features may be integrated into engines. For instance for trees and foliage a special "engine" is available, SpeedTree, that does just that (or could be integrated into general engines). The Euphoria character's 3D animating engine can be used independently but is integrated in the Rockstar Advanced Game Engine and the game Grand Theft ...

  5. MMO Family: A parent's look at Fantage - Engadget

    www.engadget.com/2010-07-27-mmo-family-a-parents...

    MMO Family is your resource for leveling a gaming-specced family, from tips on balancing gaming with family life to finding age-appropriate online games for everyone in the family. Now that we've ...

  6. GDC08: PhyreEngine, Sony's new (free!) cross-platform engine

    www.engadget.com/2008-02-21-gdc08-phyreengine...

    Quietly unveiled at yesterday's PSN session was PhyreEngine, a new "free to use graphics engine" from Sony Computer Entertainment. According to the presentation, the package includes full ...

  7. Haxe - Wikipedia

    en.wikipedia.org/wiki/Haxe

    The first alpha version was released on November 14, 2005. [ 11 ] [ 12 ] Haxe 1.0 was released in April 2006, with support for Adobe Flash , JavaScript , and NekoVM programs. Support for PHP was added in 2008, and C++ was added in 2009.

  8. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [ 1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite . Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU ( expansion cards designed by Ageia ). However, after Ageia's acquisition by Nvidia, dedicated PhysX cards have been discontinued ...

  9. Soulwax and the hunt for the EMS Synthi 100 - Engadget

    www.engadget.com/soulwax-ems-synthi-100-deewee...

    Dewaele said, in reference to the smaller, “portable” EMS synth that was already in their repertoire. While the AKS had been a staple of Soulwax’s studio for years, the hunt for a Synthi 100 ...