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  2. Review: Best New iPod and iPhone AppStore Games | TechCrunch

    techcrunch.com/2009/10/11/review-of-best-ipod...

    With the recent iPod Touch update Apple has positioned and marketed the device as a new type of mobile gaming platform. Games have always been some of the best selling applications in the AppStore ...

  3. Pocket God - Wikipedia

    en.wikipedia.org/wiki/Pocket_God

    Pocket God is a simulation game developed by Bolt Creative, [4] in which the player manipulates an island and its inhabitants. It was released for the iPad, iPhone, and iPod Touch on January 9, 2009, and released for Verizon Wireless on September 1, 2010, [1] Android on December 1, 2010, [2] and Windows Phone on December 4, 2010.

  4. Apple resurrects its iPod 'Music Quiz' game for iOS 14 - Engadget

    www.engadget.com/apple-music-quiz-ios-14...

    Apple is still feeling nostalgic for iPod games, it seems. The 9to5Mac team has discovered that iOS 14 brings back the classic Music Quiz game, where your device plays songs at random and asks you ...

  5. Fortnite returns to iOS in the EU as the Epic Games Store ...

    www.engadget.com/gaming/fortnite-returns-to-ios...

    Fortnite is finally back on iOS as a native app in the EU after the Epic Games Store arrived on iPhone and iPad. The app marketplace is also available on Android worldwide, while Fall Guys is on ...

  6. Apple built a Tetris clone for the iPod but never released it

    www.engadget.com/apple-built-a-tetris-clone-for...

    Later versions of the iPod got an official version of Tetris, in addition to games like Bejeweled, Mini Golf, Mahjong, Zuma, Cubis 2, and Pac-Man. All of these releases predate the App Store. All ...

  7. App Store (Apple) - Wikipedia

    en.wikipedia.org/wiki/App_Store_(Apple)

    The iPhone App Store opened on July 10, 2008. [10] [11] [12] On July 11, the iPhone 3G was released and came pre-loaded with support for App Store. [13] [14] Initially apps could be free or paid, but then in 2009, Apple added the ability to add in-app purchases [15] which quickly became the dominant way to monetize apps, especially games.

  8. A surprising number of ‘iPad Kids’ are on X, study finds

    techcrunch.com/2024/08/19/a-surprising-number-of...

    Among the 10- to 12-year-olds, Roblox and YouTube were the most popular apps, used by 62% and 59% of kids, respectively. But X usage climbed to 41% in this age group, while Reddit usage grew to 39 ...

  9. Eppo lands new cash to grow its app, website and AI ...

    techcrunch.com/2024/08/20/eppo-lands-new-cash-to...

    Eppo, which is building an app, website and AI experimentation tools for brands, has closed a new funding round that values Eppo at over $100 million.