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  2. Google's Area 120 made a free, drag-and-drop 3D game builder

    www.engadget.com/2019-06-13-google-area-120-3d...

    1 / 2. Google. Google's in-house incubator, Area 120, has produced things like an app that teaches coding and tools to boost literacy. Now it wants to help gamers create their own 3D games, no ...

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google , [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  4. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox is a no-code development platform focused on game creation without programming, coding or scripting. [1] The core audience for the software is entrepreneurs, designers and other gaming enthusiast without prior game development or coding knowledge. [2] It was acquired by AppOnboard in June 2019. [3]

  5. Open 3D Engine - Wikipedia

    en.wikipedia.org/wiki/Open_3D_Engine

    Website. www .o3de .org. Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [3] and distributed under the Apache 2.0 open source license. [4] The initial version of the engine is an updated version of Amazon Lumberyard, [5] contributed by Amazon Games.

  6. Google's Game Builder turns building multiplayer games into a ...

    techcrunch.com/2019/06/13/googles-game-builder...

    Googleā€™s Area 120 team, the companyā€™s in-house incubator for some of its more experimental projects, today launched Game Builder, a free and easy to use tool for PC and macOS users who want to ...

  7. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is free, open-source software under the revised BSD license . Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper-generator to expose the complete functionality of the engine in a Python interface. This approach gives a developer the advantages of Python ...

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