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  2. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Acceleration is the rate of change of velocity. At any point on a trajectory, the magnitude of the acceleration is given by the rate of change of velocity in both magnitude and direction at that point. The true acceleration at time t is found in the limit as time interval Δt → 0 of Δv/Δt.

  3. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Consequently, the acceleration is the second derivative of position, [7] often written . Position, when thought of as a displacement from an origin point, is a vector: a quantity with both magnitude and direction. [9]: 1 Velocity and acceleration are vector quantities as well. The mathematical tools of vector algebra provide the means to ...

  4. Gravitational acceleration - Wikipedia

    en.wikipedia.org/wiki/Gravitational_acceleration

    In physics, gravitational acceleration is the acceleration of an object in free fall within a vacuum (and thus without experiencing drag ). This is the steady gain in speed caused exclusively by gravitational attraction. All bodies accelerate in vacuum at the same rate, regardless of the masses or compositions of the bodies; [ 1] the ...

  5. Angular acceleration - Wikipedia

    en.wikipedia.org/wiki/Angular_acceleration

    In physics, angular acceleration (symbol α, alpha) is the time rate of change of angular velocity. Following the two types of angular velocity, spin angular velocity and orbital angular velocity, the respective types of angular acceleration are: spin angular acceleration, involving a rigid body about an axis of rotation intersecting the body's ...

  6. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    To state this formally, in general an equation of motion M is a function of the position r of the object, its velocity (the first time derivative of r, v = ⁠dr dt⁠ ), and its acceleration (the second derivative of r, a = ⁠d2r dt2⁠ ), and time t. Euclidean vectors in 3D are denoted throughout in bold.

  7. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. [ 1][ 2][ 3] Kinematics, as a field of study, is often referred to as the "geometry of motion" and is ...

  8. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    Projectile motion is a form of motion experienced by an object or particle (a projectile) that is projected in a gravitational field, such as from Earth 's surface, and moves along a curved path (a trajectory) under the action of gravity only. In the particular case of projectile motion on Earth, most calculations assume the effects of air ...

  9. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Category. v. t. e. Velocity is the speed in combination with the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies. Velocity is a physical vector quantity: both magnitude and direction are needed to define it.