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v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.
v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...
This is a list of notable video game designers, past and present, in alphabetical order. The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or ...
Below is a list of notable people who work or have worked in the video game industry. The list is divided into different roles, but some people fit into more than one category. For example, Sid Meier is both a game designer and programmer . [1]
Please see list of computer and video game industry people for a list of well-known video game designers. A game designer is a person who invents games at the conceptual level. Most game designers are "unsung"; for example, no one knows who invented Chess or Hearts. However, many public figures in game design, include commercial game developers ...
RPGs. TRPGs. v. t. e. A role-playing video game, a role-playing game ( RPG) or computer role-playing game ( CRPG ), is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics.
The action role-playing game (ARPG) is a type of role-playing video game which incorporates real-time combat as opposed to turn-based or menu-based, often borrowing elements from action games or action-adventure games. Some of the first action role-playing games were produced by Nihon Falcom in the 1980s, such as the Dragon Slayer series and Ys ...
The design of role-playing games may include the creation of game systems, game settings and scenarios for roleplaying; game designers engage in one or more of these activities as they create, revise and develop roleplaying games. For each designer, this list includes a few representative games, game lines or publications that the designer in ...
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