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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  3. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Lists. v. t. e. Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence ...

  4. A brief history of cheating at video games - Engadget

    www.engadget.com/2019-06-15-a-brief-history-of...

    The Konami Code (up, up, down, down, left, right, left, right, B, A, start) is perhaps the most well known cheat code in gaming history. It was added to 1985's Gradius for the NES by the game's ...

  5. Video game programmer - Wikipedia

    en.wikipedia.org/wiki/Video_game_programmer

    A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". [1] [2] A game programmer should not be confused with ...

  6. Timeline of programming languages - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_programming...

    none (unique language) 1943–46. ENIAC coding system. John von Neumann, John Mauchly, J. Presper Eckert and Herman Goldstine after Alan Turing. The first programmers of ENIAC were Kay McNulty, Betty Jennings, Betty Snyder, Marlyn Meltzer, Fran Bilas, and Ruth Lichterman . none (unique language) 1946. ENIAC Short Code.

  7. History of programming languages - Wikipedia

    en.wikipedia.org/wiki/History_of_programming...

    The first functioning programming languages designed to communicate instructions to a computer were written in the early 1950s. John Mauchly 's Short Code, proposed in 1949, was one of the first high-level languages ever developed for an electronic computer. [8]

  8. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry . Game engine can also refer to the development software ...

  9. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Procedural programming languages are based on the concept of the unit and scope (the data viewing range) of an executable code statement. A procedural program is composed of one or more units or modules, either user coded or provided in a code library; each module is composed of one or more procedures, also called a function, routine ...