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Originally exclusive to the Wii U, Sonic Lost World 's Yoshi and Zelda-themed DLCs were recreated in the game's PC version as mods. [57] [58] Sonic Generations First Person Mod is a mod of Sonic Generations created by Twitter user Skyth that puts people in the POV of Sonic with no camera stabilization. The mod was released in a tweet, saying ...
Sonic Generations. Sonic Generations[ b] is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS. Produced in commemoration of the 20th anniversary of the Sonic the Hedgehog series, the game follows Sonic and his sidekick Tails as they form an alliance with their past selves.
Sonic Triple Trouble 16-Bit is a 2022 platform game created by American indie developer and music composer Noah Copeland. It is an unofficial remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble [a] in the style of the Sonic the Hedgehog games released for the Sega Genesis. The game retains the broad story of the original but ...
The 2006 reboot of Sonic the Hedgehog was supposed to be a turning point for the blue blur. It was the character's first outing on Xbox 360 and PlayStation 3 hardware, and Sega clearly wanted to ...
Sonic Mania is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the Sonic the Hedgehog series' 25th anniversary, Sonic Mania pays homage to the original Sega Genesis Sonic games, featuring speedy side-scrolling gameplay. It takes place over 13 levels, including ...
The mod looks just like the original level from the first Sonic game; it even sounds like it (listen to the bumper sound effects), though it's missing the original's catchy background music. Just ...
Sonic Riders[ b] is a racing video game for the GameCube, PlayStation 2, and Xbox in which the player controls characters from the Sonic the Hedgehog series on hoverboards. In the game's 16 tracks, the player competes against characters—either controlled by computers or other players—in story and battle modes. It was developed by Sonic Team ...
Retro Engine. The Retro Engine, also known as the Retro Software Development Kit, [1] is a multiplatform game engine developed by Australian programmer Christian Whitehead, best known for its use in Sega 's Sonic the Hedgehog series.