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  2. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  3. University of Toronto - Wikipedia

    en.wikipedia.org/wiki/University_of_Toronto

    Website. utoronto.ca. The University of Toronto ( UToronto or U of T) is a public research university in Toronto, Ontario, Canada, located on the grounds that surround Queen's Park. It was founded by royal charter in 1827 as King's College, the first institution of higher learning in Upper Canada. Originally controlled by the Church of England ...

  4. Higher education in Ontario - Wikipedia

    en.wikipedia.org/wiki/Higher_education_in_Ontario

    Higher education in Ontario includes postsecondary education and skills training regulated by the Ministry of Colleges and Universities and provided by universities, colleges of applied arts and technology, and private career colleges. [ 1] The current minister is Jill Dunlop who was appointed in June 2021.

  5. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry . Game engine can also refer to the development software ...

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Ubisoft's Toronto studio making next Splinter Cell and ...

    www.engadget.com/2010-05-25-ubisofts-toronto...

    The second game in Toronto's slate involves a small team coordinating with Montreal, led by A2M alum Lesley Phord-Toy. She told Gamasutra that the second team "gives us the chance to focus not ...

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Ubisoft Toronto - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Toronto

    Website. toronto .ubisoft .com. Ubisoft Toronto Inc. is a Canadian video game developer and a studio of Ubisoft based in Toronto. The studio was established under Jade Raymond in September 2010. Games developed by Ubisoft Toronto include Tom Clancy's Splinter Cell: Blacklist, Far Cry 5, Starlink: Battle for Atlas, Far Cry 6, and Watch Dogs Legion .