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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    The site can also be used through screen-sharing tools, [21] like Zoom or Google Hangouts. [22] The game design is such that the players are required to frequently look up from their devices. All players connect using a generated game PIN shown on the common screen, and use a device to answer questions. [citation needed]

  3. Education quiz app Kahoot says it's now used by 50% of all US ...

    techcrunch.com/2018/01/18/education-quiz-app...

    With 51 million Kahoot games now built on its platform (yes, 51 million) by its users and by Kahoot itself, the startup says that its app and site are now being used by 70 million monthly unique ...

  4. Personal identification number - Wikipedia

    en.wikipedia.org/wiki/Personal_identification_number

    A personal identification number ( PIN ), PIN code, or sometimes redundantly a PIN number, is a numeric (sometimes alpha-numeric) passcode used in the process of authenticating a user accessing a system. The PIN has been the key to facilitating the private data exchange between different data-processing centers in computer networks for ...

  5. Kahoot launches an online edutainment games streaming service.

    www.engadget.com/kahoot-plus-edutainment-games...

    Kahoot. Educational games company Kahoot is launching Kahoot+, a series of paid-for subscription products to help kids learn and play at the same time. There are three tiers: Kahoot + Home ...

  6. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    A tool-assisted speedrun or tool-assisted superplay ( TAS; / tæs /) is generally defined as a speedrun or playthrough composed of precise inputs recorded with tools such as video game emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs. This includes but is not limited to the ...

  7. Kahoot picks up $215M from SoftBank for its user-generated ...

    techcrunch.com/2020/10/13/kahoot-picks-up-215m...

    In its Q3 earnings released earlier this month, the company said it posted invoiced revenue of $11.6 million, up 240% increase on the same quarter a year earlier. It posted $5.2 million in ...

  8. Kahoot raises $28M for its user-generated educational gaming ...

    techcrunch.com/2020/06/11/kahoot-raises-28m-for...

    Now, Norwegian educational gaming company Kahoot — the popular platform with 1.3 billion active users and over 100 million games (most created by users themselves) — has raised a new round of ...

  9. The Password Game - Wikipedia

    en.wikipedia.org/wiki/The_Password_Game

    The Password Game is a 2023 puzzle browser game developed by Neal Agarwal, where the player creates a password that follows increasingly unusual and complicated rules. Based on Agarwal's experience with password policies , [ 1 ] the game was developed in two months, releasing on June 27, 2023.