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  2. Copy-and-patch - Wikipedia

    en.wikipedia.org/wiki/Copy-and-patch

    Compilation. While copy-and-patch is a "quick-and-dirty" approach to compilation that is orders of magnitude slower than more rigorous techniques, it often yields code that can in many cases approach the performance of unoptimized code produced by those techniques. Copy-and-patch was first described by Fredrik Kjolstad and Haoran Xu in a 2021 ...

  3. List of Sega CD games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sega_CD_games

    The device adds a CD-ROM drive to the console, allowing the user to play CD-based games and providing additional hardware functionality. It can also play audio CDs and CD+G discs. While the add-on did contain a faster central processing unit than the Genesis, as well as some enhanced graphics capabilities, the main focus of the device was to ...

  4. Single compilation unit - Wikipedia

    en.wikipedia.org/wiki/Single_Compilation_Unit

    Single compilation unit. Single compilation unit ( SCU) is a computer programming technique for the C and C++ languages, which reduces compilation time for programs spanning multiple files. Specifically, it allows the compiler to keep data from shared header files, definitions and templates, so that it need not recreate them for each file.

  5. Microsoft launches Visual Studio Online, an online code ...

    techcrunch.com/2019/05/06/microsoft-launches...

    The service is based on the Visual Studio Code, Microsoft’s popular free and open-source desktop code editor. This means Visual Studio Online will also support all the extensions that are ...

  6. Just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Just-in-time_compilation

    A system implementing a JIT compiler typically continuously analyses the code being executed and identifies parts of the code where the speedup gained from compilation or recompilation would outweigh the overhead of compiling that code. JIT compilation is a combination of the two traditional approaches to translation to machine code—ahead-of ...

  7. Compiler - Wikipedia

    en.wikipedia.org/wiki/Compiler

    Program execution. In computing, a compiler is a computer program that translates computer code written in one programming language (the source language) into another language (the target language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming ...

  8. Dynamic software updating - Wikipedia

    en.wikipedia.org/wiki/Dynamic_software_updating

    Dynamic software updating. In computer science, dynamic software updating ( DSU) is a field of research pertaining to upgrading programs while they are running. DSU is not currently widely used in industry. However, researchers have developed a wide variety of systems and techniques for implementing DSU. These systems are commonly tested on ...

  9. Ahead-of-time compilation - Wikipedia

    en.wikipedia.org/wiki/Ahead-of-time_compilation

    In computer science, ahead-of-time compilation ( AOT compilation) is the act of compiling an (often) higher-level programming language into an (often) lower-level language before execution of a program, usually at build-time, to reduce the amount of work needed to be performed at run time . Most often, it is associated with the act of compiling ...