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  2. Category:Video games with time manipulation - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Video games with time manipulation. These are video games which include the mechanic of time manipulation: slowing down (including "bullet time") or speeding up time, freezing time, or rewinding time to be used towards solving puzzles or completing the game. Games with slow motion sequences which the player cannot react while they are active ...

  3. Max Payne (video game) - Wikipedia

    en.wikipedia.org/wiki/Max_Payne_(video_game)

    Max Payne. (video game) Max Payne is a 2001 third-person shooter game developed by Remedy Entertainment. It was originally released for Windows by Gathering of Developers in July 2001, and was later ported by Rockstar Games to the PlayStation 2 and Xbox in December 2001, and by MacSoft and Feral Interactive to Mac OS X in July 2002. [4]

  4. Matrix mechanics - Wikipedia

    en.wikipedia.org/wiki/Matrix_mechanics

    Matrix mechanics is a formulation of quantum mechanics created by Werner Heisenberg, Max Born, and Pascual Jordan in 1925. It was the first conceptually autonomous and logically consistent formulation of quantum mechanics. Its account of quantum jumps supplanted the Bohr model 's electron orbits.

  5. The Matrix Revolutions - Wikipedia

    en.wikipedia.org/wiki/The_Matrix_Revolutions

    The Matrix Revolutions is a 2003 American science fiction action film written and directed by the Wachowskis. [a] It is the third installment in The Matrix film series, released six months following The Matrix Reloaded. The film stars Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Hugo Weaving, Jada Pinkett Smith, Monica Bellucci, Lambert ...

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Rotation matrix. In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix. rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system.

  7. Rigid body dynamics - Wikipedia

    en.wikipedia.org/wiki/Rigid_body_dynamics

    The dynamics of a rigid body system is described by the laws of kinematics and by the application of Newton's second law ( kinetics) or their derivative form, Lagrangian mechanics. The solution of these equations of motion provides a description of the position, the motion and the acceleration of the individual components of the system, and ...

  8. Persona Q DLC schedule and price points - Engadget

    www.engadget.com/2014-11-26-persona-q-dlc...

    Persona Q players, listen up. Atlus has laid out the game's DLC release schedule, including prices for each piece. Persona Q launched yesterday, alongside a free bit of DLC, the Kaguya sub-Persona.

  9. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    For broader coverage of this topic, see Rotation group SO (3). In geometry, various formalisms exist to express a rotation in three dimensions as a mathematical transformation. In physics, this concept is applied to classical mechanics where rotational (or angular) kinematics is the science of quantitative description of a purely rotational ...