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  2. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    A sequence diagram shows, as parallel vertical lines ( lifelines ), different processes or objects that live simultaneously, and, as horizontal arrows, the messages exchanged between them in the order in which they occur. This allows for the graphical specification of simple runtime scenarios. A system sequence diagram should specify and show ...

  3. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    Specifically, a System Sequence Diagram (SSD) is a sequence diagram often used to show the interactions between the external actors and the system under design (SuD), usually for visualizing a particular scenario of a use case. Use case analysis usually starts by drawing use case diagrams.

  4. Geometric progression - Wikipedia

    en.wikipedia.org/wiki/Geometric_progression

    The first block is a unit block and the dashed line represents the infinite sum of the sequence, a number that it will forever approach but never touch: 2, 3/2, and 4/3 respectively. A geometric progression, also known as a geometric sequence, is a mathematical sequence of non-zero numbers where each term after the first is found by multiplying ...

  5. Memento pattern - Wikipedia

    en.wikipedia.org/wiki/Memento_pattern

    The memento pattern is a software design pattern that exposes the private internal state of an object. One example of how this can be used is to restore an object to its previous state (undo via rollback), another is versioning, another is custom serialization. The memento pattern is implemented with three objects: the originator, a caretaker ...

  6. Chain-of-responsibility pattern - Wikipedia

    en.wikipedia.org/wiki/Chain-of-responsibility...

    In object-oriented design, the chain-of-responsibility pattern is a behavioral design pattern consisting of a source of command objects and a series of processing objects. [1] Each processing object contains logic that defines the types of command objects that it can handle; the rest are passed to the next processing object in the chain.

  7. Strategy pattern - Wikipedia

    en.wikipedia.org/wiki/Strategy_pattern

    A sample UML class and sequence diagram for the Strategy design pattern. [4]In the above UML class diagram, the Context class does not implement an algorithm directly. . Instead, Context refers to the Strategy interface for performing an algorithm (strategy.algorithm()), which makes Context independent of how an algorithm is imple

  8. Main sequence - Wikipedia

    en.wikipedia.org/wiki/Main_sequence

    The main sequence is visible as a prominent diagonal band from upper left to lower right. This plot shows 22,000 stars from the Hipparcos Catalog together with 1,000 low-luminosity stars (red and white dwarfs) from the Gliese Catalogue of Nearby Stars. In astronomy, the main sequence is a classification of stars which appear on plots of stellar ...

  9. Proxy pattern - Wikipedia

    en.wikipedia.org/wiki/Proxy_pattern

    Proxy pattern. In computer programming, the proxy pattern is a software design pattern. A proxy, in its most general form, is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.