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C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...
C++ also contains the type conversion operators const_cast, static_cast, dynamic_cast, and reinterpret_cast. The formatting of these operators means that their precedence level is unimportant. Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence ...
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.
Internet Explorer 1. Internet Explorer 1, first shipped in Microsoft Plus! for Windows 95: The codename O'Hare ties into the Chicago codename for Windows 95: O'Hare International Airport is the largest airport in the city of Chicago, Illinois — in Microsoft's words, "a point of departure to distant places from Chicago".
The C and C++ programming languages are closely related but have many significant differences. C++ began as a fork of an early, pre- standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time. [1] [2] Due to this, development tools for the two languages (such as IDEs and compilers) are often integrated ...
Rule of three. The rule of three (also known as the law of the big three or the big three) is a rule of thumb in C++ (prior to C++11) that claims that if a class defines any of the following then it should probably explicitly define all three: [1] destructor. copy constructor. copy assignment operator. These three functions are special member ...
C++20 replaced the prior version of the C++ standard, called C++17, and was later replaced by C++23.[1] The standard was technically finalized[2]by WG21at the meeting in Praguein February 2020,[3]had its final draft version announced in March 2020,[4]was approved on 4 September 2020,[5][6]and published in December 2020. [7] Features.